Senior 3D & Motion Designer crafting high-impact visuals across live shows, digital media, and AI-driven content.
8+ years of experience delivering cinematic visuals for concerts, brands, and large-scale productions.
8+ years of experience delivering cinematic visuals for concerts, brands, and large-scale productions
Hello, I’m Ujjwal Joshi — a Senior 3D & Motion Designer with over 8 years of experience working across live entertainment, advertising, and digital media.
My work sits at the intersection of 3D design, motion graphics, VFX, and emerging AI workflows. From designing large-scale concert visuals to crafting high-performance digital content, I focus on building visuals that are not just seen — but experienced.
I’ve worked in fast-paced environments including agency pipelines, live show production, and global digital campaigns, where precision, speed, and creative problem-solving are critical.
Beyond traditional workflows, I actively explore AI-driven visual systems, real-time rendering, and experimental formats, pushing the boundaries of how visuals are created and delivered.
Explore a detailed timeline of my professional journey, including key roles, agencies, and the projects that shaped my expertise in 3D and motion design.
Visual Effects & Online Editor
2020 • 8 eps
Motion Graphics
2019 • 5 eps
VFX Artist
2020
On-line Editor
2019
Motion Graphics & Poster Design
2020
Motion Graphics & Poster Design
2019
Designing large-scale, immersive visuals for concerts and stage productions, optimized for LED walls, projection systems, and real-time playback environments.
End-to-end motion design — from concept and modeling to animation, lighting, and final render — delivering cinematic, high-impact visuals for digital platforms.
Advanced compositing and VFX workflows including CGI integration, green screen compositing, and high-end finishing for commercial and branded content.
Developing next-gen visual content using generative AI, real-time systems, and experimental pipelines to create unique and scalable visual outputs.
A curated selection of my best work across 3D environments, motion graphics, and visual effects — built for brands, stages, and screens.
// Featured Work
Motion Graphics & Storytelling
// Featured Work
Cinematic Product Visualization
Commercial Motion & Post-Production
// 3D Product Systems
End-to-End 3D Product Film
Product Motion Design
// Commercial & Brand Work
Brand Motion Identity
Corporate Motion Content
Integrated Campaign Visuals
Software: Blender 3D, Cinema 4D, Octane, Redshift
Techniques: Hard-Surface Modeling, Fluid Simulations, X-Particles, Procedural Animation, Dynamic Lighting, High-Poly Rendering
Software: Premiere Pro, After Effects, DaVinci Resolve, Nuke
Techniques: CGI Compositing, Green Screen Keying, Planar Tracking, Color Grading, Multi-cam Sequencing
Software: Photoshop, Illustrator
Techniques: Styleframes, Concept Art, Matte Painting, Vector Storyboarding, Editorial Typography
Software: ComfyUI, Stable Diffusion, Animate Anyone, Luma Dream Machine, EbSynth, Topaz AI
Techniques: ControlNet Workflows, LoRAs, IP-Adapters, Deforum, Real-time Latent Rendering
Software: Resolume Arena, Notch, Spark AR
Techniques: Timecode Sync (SMPTE), NDI Routing, Projection Mapping, Real-time Generative Nodes, LED Wall Scalers
Skills: Camera Operation, Video Production, Lighting & Rendering, 2D/3D Animation, Character Rigging, Creative Direction